How Did Figma Get Started?

Figma is a vector graphics editor and prototyping tool - the first interface design tool with real-time collaboration. It was founded in 2012 by Dylan Field and Evan Wallace.In the early days, Figma was just a side project. Dylan and Evan were working on another startup called Fluid Design, which was acquired by Autodesk in 2011. They stayed on at Autodesk for a year, but then decided to leave and start their own thing again.The original idea for Figma came from Dylan's frustration with the design tools available at the time. He wanted something that would be more intuitive and collaborative than what was currently on the market.Evan is a former professional game developer, so he brought his expertise in user experience and interface design to the table. Together, they set out to build the best design tool possible.Figma launched in October 2016 after a successful beta period. Since then, it has been used by companies like Google, Facebook, Uber, and Airbnb.

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