How Do You Do Neumorphism in Figma?
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- How Do You Do Neumorphism in Figma?
Neomorphism is a design trend that's been gaining popularity in recent years. It's characterized by soft, rounded corners and gradients, and it's often used to give interfaces a more "skeuomorphic" look.
If you're looking to add a bit of neumorphism to your designs, Figma is a great platform to do so. In this article, we'll show you how to create neumorphic buttons, inputs, and other elements in Figma.
Creating Neumorphic Buttons
To create a neumorphic button in Figma, start by creating a rectangle with round corners. Then, add a gradient to the rectangle. To do this, select the rectangle, click on the "Fill" tool in the toolbar (it looks like a paint bucket), and then click on the "Gradient" option in the drop-down menu.Next, add two color stops to the gradient—one light and one dark. You can do this by clicking on the "+" icon next to the "Color Stops" section in the gradient editor. Finally, adjust the opacity of the light color stop so that it's slightly transparent.
Creating Neumorphic Input Fields
Creating neumorphic input fields is similar to creating neumorphic buttons. Start by creating a rectangle with round corners.Then, add a gradient to the rectangle (as described above). Next, add two color stops to the gradient—one light and one dark. However, this time you'll want to make sure that the light color stop is placed at the bottom of the rectangle and the dark color stop is placed at the top.
Adding Neumorphism to Other Elements
In addition to buttons and input fields, you can also add neumorphism to other elements in your design, such as cards or menus. To do so, simply create a rectangle with round corners and add a gradient (as described above). Then, place whatever element you want to be neumorphic inside of the rectangle.
How Do You Do Neumorphism in Figma? To create neumorphic elements in Figma, start by creating a rectangle with round corners.Then, add a gradient to the rectangle using the Fill tool. Next, add two color stops to the gradient—one light and one dark—and adjust the opacity of the light color stop so that it's slightly transparent. Finally, place whatever element you want to be neumorphic inside of the rectangle
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