How Do You Make a Figma Prototype Interactive?
Figma is a vector-based design tool that is gaining popularity in the design community for its ease of use and ability to create interactive prototypes. In this article, we will show you how to make a Figma prototype interactive.There are two ways to make a Figma prototype interactive. The first is to use the built-in interactivity features of Figma. To do this, select the object you want to be interactive and click on the "Interactions" icon in the toolbar. This will open the Interactions panel, where you can add triggers and actions to your object.Triggers are events that will cause an action to occur, such as when the user clicks on an object. Actions are the things that will happen when a trigger is activated, such as displaying a popup or playing a sound. You can add multiple triggers and actions to an object, and you can also set conditions for when an action should occur. For example, you could set an action to only occur if the user is hovering over an object for more than 2 seconds.
The second way to make a Figma prototype interactive is to use linkable frames. To do this, create two or more frames in your design and then click on the "Links" icon in the toolbar. This will open the Links panel, where you can specify which frame should be linked to which. You can also specify whether the link should be opened in a new window or not.Linking frames together allows you to create complex interactions that would not be possible with the built-in interactivity features alone. For example, you could create a frame that contains a form and another frame that contains a thank-you message. Linking these two frames together would allow you to create an interaction that would display the thank-you message after the form has been submitted.
Both of these methods have their own advantages and disadvantages, so it's up to you to decide which one is best for your needs. If you just need simple interactions, such as buttons that open popup windows, then using the built-in interactivity features will probably be sufficient. However, if you need more complex interactions, such as forms that submit data to a database, then using linkable frames will probably be necessary.
In conclusion, there are two ways to make a Figma prototype interactive: by using the built-in interactivity features or by using linkable frames. Each method has its own advantages and disadvantages, so it's up to you to decide which one is best for your needs.