How Do You Prototype an Animation in Figma?

When it comes to prototyping an animation in Figma, there are a few key things to keep in mind. First and foremost, you'll want to make sure that your frames are well-organized and easy to read.Secondly, you'll want to make sure that your transitions are fluid and realistic. Lastly, you'll want to make sure that your animation loop is smooth and seamless.Assuming you have your frames all set up and ready to go, let's take a look at how you can prototype an animation in Figma.To get started, simply select the frame that you want to start your animation from. Then, click on the "Prototype" tab from the top menu bar. Next, click on the "Create Animation" button from the left sidebar.A new window will pop up asking you to name your animation. For this example, we'll name it "Animated Button". Once you've named your animation, click on the "Create" button.Now that your animation has been created, it's time to add some transitions. To do this, simply click on the transition icon (the square icon with an arrow) from the left toolbar and then click on the frame that you want to transition to.A new window will pop up asking you to specify the type of transition you want to use. For this example, we'll use a "fade" transition.Once you've added all of your transitions, it's time to add an animation loop. To do this, simply click on the "Loop" icon from the left toolbar and then specify how many times you want your animation to loop. For this example, we'll set it to loop 3 times.And that's it! You've now successfully created a prototype of an animated button in Figma.

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