How Do You Prototype in Figma?

Prototyping is an essential part of the design process. It allows you to test your ideas, get feedback from users, and make iterations before you commit to building a final product. But how do you prototype in Figma?

There are a few different ways to prototype in Figma. The most basic way is to create static screens and link them together with hotspots.This is great for testing basic flows and getting feedback on the overall design. However, it can be limiting if you want to test more complex interactions.

Another way to prototype in Figma is to use the built-in animation features. With this method, you can create more realistic prototypes that simulate how your product will work in the real world. This is great for testing things like user interactions and microinteractions.

Finally, you can also use Figma's third-party plugins to add even more power to your prototypes. There are plugins for everything from adding voice and video to your prototypes to simulating real-world physics. With the right plugins, you can create just about anything in Figma.

So, how do you prototype in Figma? There are a few different ways, but the best way depends on your specific needs.If you're just starting out, try creating static screens and linking them together with hotspots. For more complex prototypes, try using the built-in animation features or third-party plugins.

How do you prototype in Figma? You can prototype in Figma by creating static screens and linking them together with hotspots, using the built-in animation features, or using third-party plugins.

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